June 17, 2021: room-64-64-16.map was re-built as it had two separate connected components. It now has a single connected component.
Preview | Download Image | Map | Dimensions | # states | Scenarios | Max number of problem in a scenario |
---|---|---|---|---|---|---|
png svg |
Berlin_1_256.map | 256x256 | 47,540 | Berlin_1_256-even.scen (25 even scenarios) Berlin_1_256-random.scen (25 random scenarios) |
1010 (even) 1000 (random) |
|
png svg |
Boston_0_256.map | 256x256 | 47,768 | Boston_0_256-even.scen (25 even scenarios) Boston_0_256-random.scen (25 random scenarios) |
980 (even) 1000 (random) |
|
png svg |
Paris_1_256.map | 256x256 | 47,240 | Paris_1_256-even.scen (25 even scenarios) Paris_1_256-random.scen (25 random scenarios) |
1100 (even) 1000 (random) |
|
png svg |
brc202d.map | 530x481 | 43,151 | brc202d-even.scen (25 even scenarios) brc202d-random.scen (25 random scenarios) |
2580 (even) 1000 (random) |
|
png svg |
den312d.map | 65x81 | 2,445 | den312d-even.scen (25 even scenarios) den312d-random.scen (25 random scenarios) |
310 (even) 1000 (random) |
|
png svg |
den520d.map | 256x257 | 28,178 | den520d-even.scen (25 even scenarios) den520d-random.scen (25 random scenarios) |
890 (even) 1000 (random) |
|
png svg |
empty-16-16.map | 16x16 | 256 | empty-16-16-even.scen (25 even scenarios) empty-16-16-random.scen (25 random scenarios) |
128 (even) 128 (random) |
|
png svg |
empty-32-32.map | 32x32 | 1,024 | empty-32-32-even.scen (25 even scenarios) empty-32-32-random.scen (25 random scenarios) |
512 (even) 512 (random) |
|
png svg |
empty-48-48.map | 48x48 | 2,304 | empty-48-48-even.scen (25 even scenarios) empty-48-48-random.scen (25 random scenarios) |
1152 (even) 1000 (random) |
|
png svg |
empty-8-8.map | 8x8 | 64 | empty-8-8-even.scen (25 even scenarios) empty-8-8-random.scen (25 random scenarios) |
32 (even) 32 (random) |
|
png svg |
ht_chantry.map | 162x141 | 7,461 | ht_chantry-even.scen (25 even scenarios) ht_chantry-random.scen (25 random scenarios) |
480 (even) 1000 (random) |
|
png svg |
ht_mansion_n.map | 133x270 | 8,959 | ht_mansion_n-even.scen (25 even scenarios) ht_mansion_n-random.scen (25 random scenarios) |
600 (even) 1000 (random) |
|
png svg |
lak303d.map | 194x194 | 14,784 | lak303d-even.scen (25 even scenarios) lak303d-random.scen (25 random scenarios) |
1070 (even) 1000 (random) |
|
png svg |
lt_gallowstemplar_n.map | 251x180 | 10,021 | lt_gallowstemplar_n-even.scen (25 even scenarios) lt_gallowstemplar_n-random.scen (25 random scenarios) |
630 (even) 1000 (random) |
|
png svg |
maze-128-128-1.map | 128x128 | 8,191 | maze-128-128-1-even.scen (25 even scenarios) maze-128-128-1-random.scen (25 random scenarios) |
2190 (even) 1000 (random) |
|
png svg |
maze-128-128-10.map | 128x128 | 14,818 | maze-128-128-10-even.scen (25 even scenarios) maze-128-128-10-random.scen (25 random scenarios) |
1160 (even) 1000 (random) |
|
png svg |
maze-128-128-2.map | 128x128 | 10,858 | maze-128-128-2-even.scen (25 even scenarios) maze-128-128-2-random.scen (25 random scenarios) |
2920 (even) 1000 (random) |
|
png svg |
maze-32-32-2.map | 32x32 | 666 | maze-32-32-2-even.scen (25 even scenarios) maze-32-32-2-random.scen (25 random scenarios) |
280 (even) 333 (random) |
|
png svg |
maze-32-32-4.map | 32x32 | 790 | maze-32-32-4-even.scen (25 even scenarios) maze-32-32-4-random.scen (25 random scenarios) |
210 (even) 395 (random) |
|
png svg |
orz900d.map | 1491x656 | 96,603 | orz900d-even.scen (25 even scenarios) orz900d-random.scen (25 random scenarios) |
7070 (even) 1000 (random) |
|
png svg |
ost003d.map | 194x194 | 13,214 | ost003d-even.scen (25 even scenarios) ost003d-random.scen (25 random scenarios) |
850 (even) 1000 (random) |
|
png svg |
random-32-32-10.map | 32x32 | 922 | random-32-32-10-even.scen (25 even scenarios) random-32-32-10-random.scen (25 random scenarios) |
110 (even) 461 (random) |
|
png svg |
random-32-32-20.map | 32x32 | 819 | random-32-32-20-even.scen (25 even scenarios) random-32-32-20-random.scen (25 random scenarios) |
110 (even) 409 (random) |
|
png svg |
random-64-64-10.map | 64x64 | 3,687 | random-64-64-10-even.scen (25 even scenarios) random-64-64-10-random.scen (25 random scenarios) |
220 (even) 1000 (random) |
|
png svg |
random-64-64-20.map | 64x64 | 3,270 | random-64-64-20-even.scen (25 even scenarios) random-64-64-20-random.scen (25 random scenarios) |
250 (even) 1000 (random) |
|
png svg |
room-32-32-4.map | 32x32 | 682 | room-32-32-4-even.scen (25 even scenarios) room-32-32-4-random.scen (25 random scenarios) |
130 (even) 341 (random) |
|
png svg |
room-64-64-16.map | 64x64 | 3,646 | room-64-64-16-even.scen (25 even scenarios) room-64-64-16-random.scen (25 random scenarios) |
410 (even) 1000 (random) |
|
png svg |
room-64-64-8.map | 64x64 | 3,232 | room-64-64-8-even.scen (25 even scenarios) room-64-64-8-random.scen (25 random scenarios) |
320 (even) 1000 (random) |
|
png svg |
w_woundedcoast.map | 642x578 | 34,020 | w_woundedcoast-even.scen (25 even scenarios) w_woundedcoast-random.scen (25 random scenarios) |
2190 (even) 1000 (random) |
|
png svg |
warehouse-10-20-10-2-1.map | 161x63 | 5,699 | warehouse-10-20-10-2-1-even.scen (25 even scenarios) warehouse-10-20-10-2-1-random.scen (25 random scenarios) |
470 (even) 1000 (random) |
|
png svg |
warehouse-10-20-10-2-2.map | 170x84 | 9,776 | warehouse-10-20-10-2-2-even.scen (25 even scenarios) warehouse-10-20-10-2-2-random.scen (25 random scenarios) |
510 (even) 1000 (random) |
|
png svg |
warehouse-20-40-10-2-1.map | 321x123 | 22,599 | warehouse-20-40-10-2-1-even.scen (25 even scenarios) warehouse-20-40-10-2-1-random.scen (25 random scenarios) |
940 (even) 1000 (random) |
|
png svg |
warehouse-20-40-10-2-2.map | 340x164 | 38,756 | warehouse-20-40-10-2-2-even.scen (25 even scenarios) warehouse-20-40-10-2-2-random.scen (25 random scenarios) |
1040 (even) 1000 (random) |