HOG2
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#include <iostream>
#include "FPUtil.h"
#include "AStarOpenClosed.h"
#include "BucketOpenClosed.h"
#include "TemplateAStar.h"
#include "float.h"
#include <algorithm>
#include "GenericSearchAlgorithm.h"
#include <functional>
#include <unordered_map>
#include "Treap.h"
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Classes | |
class | FocalAdd< state, action, environment > |
A generic focal list algorithm that returns linearly bounded solutions Open is sorted by f; provide a function for sorting focal Provide a weight w Given minimum f in open, anything up to w*minf goes into focal Expand from focal until empty; otherwise expand from open. More... | |
struct | FocalAdd< state, action, environment >::SearchState |
struct | FocalAdd< state, action, environment >::OpenTreapItem |
struct | FocalAdd< state, action, environment >::FocalTreapItem |