HOG2
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#include "RubiksInstances.h"
Go to the source code of this file.
Namespaces | |
RubiksCubeInstances | |
Functions | |
int | RubiksCubeInstances::GetNextRCMove (const char *input, int &base) |
int | RubiksCubeInstances::GetNextRubicCubeMove (const char *input, int &base) |
void | RubiksCubeInstances::GetKorfRubikInstance (RCState &start, int which) |
void | RubiksCubeInstances::GetKorfRubikInstance (RubiksState &start, int which) |
const char * | RubiksCubeInstances::GetStringFromMove (int move) |
void | RubiksCubeInstances::GetRandomN (RubiksState &start, int N, int which) |
void | RubiksCubeInstances::GetRandomN (RCState &start, int N, int which) |
void | RubiksCubeInstances::GetDepth20 (RubiksState &start, int which) |
void | RubiksCubeInstances::GetSuperFlip (RubiksState &start) |
void | RubiksCubeInstances::GetSuperFlip (RCState &start) |
Variables | |
const int | RubiksCubeInstances::maxStrLength = 1024 |
char | RubiksCubeInstances::KorfInstances [10][maxStrLength] |