HOG2
Trackball.h
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1 /*
2  * $Id: trackball.h
3  * hog2
4  *
5  * Created by ggs 12/06/02.
6  * Modified by Nathan Sturtevant on 02/29/20.
7  *
8  Copyright: Copyright © 2002-2003 Apple Computer, Inc., All Rights Reserved
9 
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45  */
46 #ifndef __trackball_h__
47 #define __trackball_h__
48 
49 #ifdef __cplusplus
50 extern "C" {
51 #endif
52 
53 // called with the start position and the window origin + size
54 void startTrackball (long x, long y, long originX, long originY, long width, long height);
55 
56 // calculated rotation based on current mouse position
57 void rollToTrackball (long x, long y, float rot [4]); // rot is output rotation angle
58 
59 // add a GL rotation (dA) to an existing GL rotation (A)
60 void addToRotationTrackball (float * dA, float * A);
61 
62 #ifdef __cplusplus
63 }
64 #endif
65 
66 #endif
width
int width
Definition: SFML_HOG.cpp:54
startTrackball
void startTrackball(long x, long y, long originX, long originY, long width, long height)
Definition: Trackball.cpp:62
height
int height
Definition: SFML_HOG.cpp:54
addToRotationTrackball
void addToRotationTrackball(float *dA, float *A)
Definition: Trackball.cpp:168
rollToTrackball
void rollToTrackball(long x, long y, float rot[4])
Definition: Trackball.cpp:104