HOG2
DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList > Member List

This is the complete list of members for DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >, including all inherited members.

batchDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
batchLookupSizeDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
CheckNextNode()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
currentCostLimitDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
DelayedHeuristicAStar(int batchLookupSize)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
delayedStatesDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
directedDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
DoSingleSearchStep(std::vector< state > &thePath)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
Draw(Graphics::Display &disp) constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
edgeCostsDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
envDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
ExtractPathToStart(state &node, std::vector< state > &thePath)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
ExtractPathToStartFromID(uint64_t node, std::vector< state > &thePath)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
FullBPMX(uint64_t nodeID, int distance)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GenericSearchAlgorithm()GenericSearchAlgorithm< state, action, environment >inline
GetClosedItem(const state &s, AStarOpenClosedDataWithF< state > &)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetClosedListGCost(const state &val, double &gCost) constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetHCost(const state &val, double &hCost) constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetItem(unsigned int which)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetMemoryUsage()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetName()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
GetNecessaryExpansions() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetNodesExpanded() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inlinevirtual
GetNodesTouched() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inlinevirtual
GetNumItems()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetNumOpenItems()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetOpenItem(unsigned int which)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetOpenListGCost(const state &val, double &gCost) constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetParent(const state &s)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
GetPath(environment *env, const state &from, const state &to, std::vector< state > &thePath)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
GetPath(environment *, const state &, const state &, std::vector< action > &)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
GetReopenNodes()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetStateLocation(const state &val)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetStopAfterGoal()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetUniqueNodesExpanded()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
GetWeight()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
goalDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
goalFCostDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
HandleBatchedStates()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
HaveExpandedState(const state &val)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
InitializeSearch(environment *env, const state &from, const state &to, std::vector< state > &thePath)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
LogFinalStats(StatCollection *)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inlinevirtual
neighborIDDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
neighborLocDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
neighborsDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
nodesExpandedDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
nodesTouchedDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
openClosedListDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
OpenGLDraw() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >virtual
GenericSearchAlgorithm::OpenGLDraw(const environment *env) constGenericSearchAlgorithm< state, action, environment >inlinevirtual
Phi(double h, double g)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
phiDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
PrintStats()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
radEnvDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
reopenNodesDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
ResetNodeCount()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetConstraint(Constraint< state > *c)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetDirected(bool d)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetHeuristic(Heuristic< state > *h)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetPhi(std::function< double(double, double)> p)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetReopenNodes(bool re)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetStopAfterGoal(bool val)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
SetWeight(double w)DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inline
startDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
stopAfterGoalDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
SVGDraw() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
SVGDrawDetailed() constDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
theConstraintDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
theHeuristicDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
uniqueNodesExpandedDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
weightDelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >private
~DelayedHeuristicAStar()DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >inlinevirtual
~GenericSearchAlgorithm()GenericSearchAlgorithm< state, action, environment >inlinevirtual