HOG2
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This is the complete list of members for Map, including all inherited members.
AdjacentCorners(long x, long y, tCorner corner) const | Map | |
AdjacentEdges(long x, long y, tEdge edge) const | Map | |
CanStep(long x1, long y1, long x2, long y2) const | Map | |
Clone() | Map | inline |
dList | Map | mutableprivate |
DoNormal(tSplit split, halfTile *t, int x, int y) const | Map | |
DoVertexColor(tTerrain type, int height, bool darken=false) const | Map | |
drawLand | Map | private |
drawLandQuickly() const | Map | private |
DrawTile(Tile *t, int x, int y, tDisplay how) const | Map | |
GetCoordinateScale() | Map | |
GetCornerHeight(long x, long y, tCorner which, tEdge edge) const | Map | |
GetCornerHeight(long x, long y, tCorner which, tSplitSide split=kWholeTile) const | Map | |
GetDrawLand() | Map | inline |
GetEdgeWidthX(int x, int y) | Map | |
GetEdgeWidthY(int x, int y) | Map | |
GetHeight(long x, long y, tSplitSide split=kWholeTile) | Map | |
GetMapHeight() const | Map | inline |
GetMapName() | Map | |
GetMapWidth() const | Map | inline |
GetNodeNum(int x, int y, tCorner c=kNone) | Map | |
GetOpenGLCoord(int _x, int _y, GLdouble &x, GLdouble &y, GLdouble &z, GLdouble &radius) const | Map | |
GetOpenGLCoord(float _x, float _y, GLdouble &x, GLdouble &y, GLdouble &z, GLdouble &radius) const | Map | |
GetPointFromCoordinate(point3d loc, int &px, int &py) const | Map | |
GetRevision() | Map | inline |
GetSplit(long x, long y) const | Map | |
GetTerrainType(long x, long y, tSplitSide split=kWholeTile) const | Map | |
GetTerrainType(long x, long y, tEdge side) const | Map | |
GetTile(long x, long y) | Map | |
GetTileSet() | Map | |
height | Map | private |
isLegalStone(char c) | Map | private |
land | Map | private |
Load(const char *filename) | Map | |
Load(FILE *f) | Map | |
loadOctile(FILE *f, int height, int width) | Map | private |
loadOctileCorner(FILE *f, int height, int width) | Map | private |
loadRaw(FILE *f, int height, int width) | Map | private |
Map(long width, long height) | Map | |
Map(const char *filename) | Map | |
Map(Map *) | Map | |
Map(FILE *) | Map | |
Map(std::istringstream &data) | Map | |
map_name | Map | private |
mapType | Map | private |
OpenGLDraw(tDisplay how=kPolygons) const | Map | |
paintRoomInside(int x, int y) | Map | private |
Print(int scale=1) | Map | |
revision | Map | private |
Save(std::stringstream &data) | Map | |
Save(const char *filename) | Map | |
Save(FILE *f) | Map | |
saveOctile(FILE *f) | Map | private |
saveRaw(FILE *f) | Map | private |
Scale(long newWidth, long newHeight) | Map | |
SetCornerHeight(long x, long y, tCorner which, long height, tSplitSide split=kWholeTile) | Map | |
SetDrawLand(bool land) | Map | |
SetHeight(long x, long y, long height, tSplitSide split=kWholeTile) | Map | |
SetNodeNum(int num, int x, int y, tCorner c=kNone) | Map | |
SetRectHeight(long x1, long y1, long x2, long y2, long h, tTerrain type=kGround) | Map | |
setSizeMultipler(int _sizeMultiplier) | Map | inline |
SetSplit(long x, long y, tSplit split) | Map | |
SetTerrainType(int32_t x1, int32_t y1, int32_t x2, int32_t y2, tTerrain t) | Map | |
SetTerrainType(long x, long y, tTerrain type, tSplitSide split=kWholeTile) | Map | |
SetTileSet(tTileset ts) | Map | |
sizeMultiplier | Map | private |
SmoothSetRectHeight(long x1, long y1, long x2, long y2, long h, tTerrain type=kGround) | Map | |
tileSet | Map | private |
Trim() | Map | |
tryDragonAge(FILE *f) | Map | private |
tryLoadRollingStone(FILE *f) | Map | private |
updated | Map | mutableprivate |
width | Map | private |
~Map() | Map |