HOG2
ParallelIDAStar< environment, state, action > Member List

This is the complete list of members for ParallelIDAStar< environment, state, action >, including all inherited members.

DoIteration(environment *env, action forbiddenAction, state &currState, std::vector< action > &thePath, double bound, double g, workUnit< action > &w, vectorCache< action > &cache)ParallelIDAStar< environment, state, action >private
fCostHistogramParallelIDAStar< environment, state, action >private
foundSolutionParallelIDAStar< environment, state, action >private
gCostHistogramParallelIDAStar< environment, state, action >private
GenerateWork(environment *env, action forbiddenAction, state &currState, std::vector< action > &thePath)ParallelIDAStar< environment, state, action >private
GetNodesExpanded()ParallelIDAStar< environment, state, action >inline
GetNodesTouched()ParallelIDAStar< environment, state, action >inline
GetPath(environment *env, state from, state to, std::vector< action > &thePath)ParallelIDAStar< environment, state, action >
goalParallelIDAStar< environment, state, action >private
heuristicParallelIDAStar< environment, state, action >private
nextBoundParallelIDAStar< environment, state, action >private
nodesExpandedParallelIDAStar< environment, state, action >private
nodesTouchedParallelIDAStar< environment, state, action >private
ParallelIDAStar()ParallelIDAStar< environment, state, action >inline
PrintGHistogram()ParallelIDAStar< environment, state, action >inlineprivate
qParallelIDAStar< environment, state, action >private
ResetNodeCount()ParallelIDAStar< environment, state, action >inline
SetHeuristic(Heuristic< state > *heur)ParallelIDAStar< environment, state, action >inline
StartThreadedIteration(environment env, state startState, double bound)ParallelIDAStar< environment, state, action >private
storedHeuristicParallelIDAStar< environment, state, action >private
threadsParallelIDAStar< environment, state, action >private
UpdateNextBound(double currBound, double fCost)ParallelIDAStar< environment, state, action >private
workParallelIDAStar< environment, state, action >private
~ParallelIDAStar()ParallelIDAStar< environment, state, action >inlinevirtual