HOG2
UnitGroup< state, action, environment > Member List

This is the complete list of members for UnitGroup< state, action, environment >, including all inherited members.

AddUnit(Unit< state, action, environment > *u)UnitGroup< state, action, environment >inline
Done()UnitGroup< state, action, environment >inlinevirtual
GetMember(int which) constUnitGroup< state, action, environment >inline
GetMembers()UnitGroup< state, action, environment >inlinevirtual
GetName()UnitGroup< state, action, environment >inlinevirtual
GetNumMembers()UnitGroup< state, action, environment >inline
MakeMove(Unit< state, action, environment > *u, environment *e, SimulationInfo< state, action, environment > *si, action &a)UnitGroup< state, action, environment >inlinevirtual
membersUnitGroup< state, action, environment >private
OpenGLDraw(const environment *, const SimulationInfo< state, action, environment > *) constUnitGroup< state, action, environment >inlinevirtual
RemoveUnit(Unit< state, action, environment > *u)UnitGroup< state, action, environment >inline
StartNewTrial(StatCollection *c)UnitGroup< state, action, environment >inlinevirtual
UpdateLocation(Unit< state, action, environment > *u, environment *e, state &loc, bool success, SimulationInfo< state, action, environment > *si)UnitGroup< state, action, environment >inlinevirtual
~UnitGroup()UnitGroup< state, action, environment >inlinevirtual