AAAI 2017 Workshop on What's next for AI in games

Workshop Overview
Call For Papers
Workshop Program
1st Workshop on What's Next for AI in Games? at the Thirty-First AAAI Conference on Artificial Intelligence (AAAI-17)

Workshop Date: February 4, 2017

Submissions: (submissions are closed)

Abstract:
With the recent success of AlphaGo, computers now dominate the field of classic board games. While many researchers have already broadened their games-related research beyond the goal of achieving high performance in traditional games, the recent achievement of this milestone result makes it an appropriate time to reflect as a field on what is next in AI in games. With this workshop we seek to bring the broader AI community into this conversation.

This workshop will provide a place for AI researchers working in diverse areas such as machine learning, neural networks, human-aware AI, goal planning, game theory, robotics, and more to share their techniques and findings with those working in games research and the games industry. In the meantime, it provides a venue for game researchers to share their innovation and reflect on current challenges with the broad AI community.

This workshop will consist of three main components: Peer-reviewed paper presentations, invited talks on recent research, and short position talks and a panel discussion on the future of AI in games. We are particularly interested in seeing work that bridges between research communities, applying new approaches or applying work in new or novel domains. Anyone with an interest in AI and Games should consider submitting to or attending this workshop.

Location:
Hosted at Thirty-First AAAI Conference on Artificial Intelligence (AAAI-17)
Hilton San Francisco, San Francisco, California, USA. February 4, 2017

Workshop Website and Submission Details: http://movingai.com/aigames17/

Co-Organizers: Nathan R Sturtevant, University of Denver
Aaron Isaksen, NYU
Julian Togelius, NYU
Jichen Zhu, Drexel University

Important Dates:
Deadline for paper submissions: October 31, 2016
Notification for accepted papers: November 18, 2016
Deadline for camera-ready papers: December 8, 2016
Workshop date: February 4, 2017

We welcome submissions as either:

Research papers may cover a variety of topics within AI for Games, including but not limited to:

Conference Information:
More information about the entire AAAI 17 conference, including accommodations arrangements, can be found at http://www.aaai.org/Conferences/AAAI/aaai17.php

For more information and for paper submission details see http://movingai.com/aigames17/