HOG2
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#include "MapAbstraction.h"
#include "Graph.h"
#include "Path.h"
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Classes | |
struct | clusterUtil::EdgeEqual |
struct | clusterUtil::EdgeHash |
class | Cluster |
class | Entrance |
class | ClusterAbstraction |
Cluster abstraction for HPA* algorithm as described in (Botea,Mueller,Schaeffer 2004). More... | |
Namespaces | |
clusterUtil | |
Typedefs | |
typedef std::unordered_map< edge *, path *, clusterUtil::EdgeHash, clusterUtil::EdgeEqual > | clusterUtil::PathLookupTable |
Enumerations | |
enum | Orientation { HORIZONTAL, VERTICAL } |
Variables | |
const int | MAX_ENTRANCE_WIDTH = 6 |
enum Orientation |
Enumerator | |
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HORIZONTAL | |
VERTICAL |
Definition at line 22 of file ClusterAbstraction.h.
const int MAX_ENTRANCE_WIDTH = 6 |
Definition at line 24 of file ClusterAbstraction.h.
Referenced by ClusterAbstraction::createHorizEntrances(), and ClusterAbstraction::createVertEntrances().