HOG2
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#include "SearchEnvironment.h"
#include <vector>
#include <string.h>
#include <iostream>
#include <iomanip>
Go to the source code of this file.
Classes | |
class | MNAgentPuzzleState |
class | MNAgentEnvironment |
Enumerations | |
enum | tAgentAction { kAgentStay = 0, kAgentLeft = 1, kAgentRight = 2, kAgentUp = 3, kAgentDown = 4 } |
Functions | |
static std::ostream & | operator<< (std::ostream &out, const MNAgentPuzzleState &loc) |
static bool | operator== (const MNAgentPuzzleState &l1, const MNAgentPuzzleState &l2) |
Variables | |
const uint64_t | filled = 0xFFFFFFFFFFFFFFFFll |
enum tAgentAction |
Enumerator | |
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kAgentStay | |
kAgentLeft | |
kAgentRight | |
kAgentUp | |
kAgentDown |
Definition at line 20 of file MNAgentPuzzle.h.
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static |
Definition at line 56 of file MNAgentPuzzle.h.
References filled.
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static |
Definition at line 83 of file MNAgentPuzzle.h.
References MNAgentPuzzleState::locations.
const uint64_t filled = 0xFFFFFFFFFFFFFFFFll |
Definition at line 28 of file MNAgentPuzzle.h.
Referenced by MNAgentPuzzleState::BlockCell(), MNAgentEnvironment::GetStateHash(), and operator<<().