HOG2
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#include "Map3DGrid.h"
Go to the source code of this file.
Variables | |
int | gSectorSize = 16 |
const uint8_t | kUnpassableHeight = 0x1F |
int gSectorSize = 16 |
Definition at line 12 of file Map3DGrid.cpp.
Referenced by Map3DGrid::AddGridEdge(), GridData::AddMove(), RegionData::AddPoint(), SectorData::AddPoint(), GridData::BFS(), Map3DGrid::FindNearState(), Map3DGrid::GetGridBytesUsed(), GridData::GetHeightOffset(), Map3DGrid::GetSector(), Map3DGrid::GetSuccessors(), Map3DGrid::GetXYFromState(), GridData::GridData(), indexFromXY(), GridData::IsPointPassable(), GridData::LabelAreas(), RegionData::LowerBase(), Map3DGrid::Map3DGrid(), Map3DGrid::OpenGLDraw(), RegionData::RedoCenterLocation(), GridData::ReMove(), Map3DGrid::RemoveGridEdge(), SectorData::RemovePoint(), Map3DGrid::RemovePoint(), and xyFromIndex().
const uint8_t kUnpassableHeight = 0x1F |
Definition at line 21 of file Map3DGrid.cpp.
Referenced by Map3DGrid::FindNearState(), GridData::IsPointPassable(), GridData::LabelAreas(), RegionData::LowerBase(), RegionData::RedoCenterLocation(), and GridData::RemovePoint().