HOG2
Classes | Functions | Variables
MinimalSectorAbstraction.h File Reference
#include <stdint.h>
#include <vector>
#include "Map.h"
#include "Graphics.h"
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Classes

struct  sectorInfo
 
struct  tempEdgeData
 
class  MinimalSectorAbstraction
 MinimalSectorAbstraction. More...
 

Functions

bool operator== (const tempEdgeData &x, const tempEdgeData &y)
 

Variables

const int maxNumParents = 14
 
const int parentBits = 4
 
const int sectorOffsetBits = 4
 extern int sectorSize; More...
 
const int maxNumEdges = 7
 

Function Documentation

◆ operator==()

bool operator== ( const tempEdgeData x,
const tempEdgeData y 
)
inline

Variable Documentation

◆ maxNumEdges

const int maxNumEdges = 7

Definition at line 48 of file MinimalSectorAbstraction.h.

◆ maxNumParents

const int maxNumParents = 14

Definition at line 43 of file MinimalSectorAbstraction.h.

◆ parentBits

const int parentBits = 4

Definition at line 44 of file MinimalSectorAbstraction.h.

◆ sectorOffsetBits

const int sectorOffsetBits = 4

extern int sectorSize;

Definition at line 47 of file MinimalSectorAbstraction.h.