HOG2
|
#include <stdint.h>
#include "FPUtil.h"
#include <unordered_map>
#include "OpenClosedList.h"
#include "float.h"
#include <algorithm>
#include "GenericSearchAlgorithm.h"
Go to the source code of this file.
Classes | |
class | OldOldTemplateAStarUtil::SearchNode< state > |
A search node class to use with hash maps. More... | |
struct | OldOldTemplateAStarUtil::SearchNodeEqual< state > |
struct | OldOldTemplateAStarUtil::SearchNodeCompare< state > |
struct | OldOldTemplateAStarUtil::SearchNodeHash< state > |
class | OldTemplateAStar< state, action, environment > |
A templated version of A*, based on HOG genericAStar. More... | |
Namespaces | |
hog2 | |
A 2D map environment with edge costs weighted according to the number of times a unit has passed over each edge. | |
OldOldTemplateAStarUtil | |
Macros | |
#define | __STDC_CONSTANT_MACROS |
#define | UINT32_MAX 4294967295U |
Variables | |
static const bool | verbose = false |
#define __STDC_CONSTANT_MACROS |
Definition at line 32 of file OldTemplateAStar.h.
#define UINT32_MAX 4294967295U |
Definition at line 38 of file OldTemplateAStar.h.
|
static |
Definition at line 195 of file OldTemplateAStar.h.