HOG2
Functions
VoxelGrid.cpp File Reference
#include <stdio.h>
#include <deque>
#include "VoxelGrid.h"
#include <unordered_map>
#include "VoxelTriangleExtraction.h"
#include <iostream>
Include dependency graph for VoxelGrid.cpp:

Go to the source code of this file.

Functions

bool operator== (const voxelGridState &v1, const voxelGridState &v2)
 
std::ostream & operator<< (std::ostream &out, const voxelGridState &v)
 

Function Documentation

◆ operator<<()

std::ostream& operator<< ( std::ostream &  out,
const voxelGridState v 
)

Definition at line 21 of file VoxelGrid.cpp.

References voxelGridState::x, voxelGridState::y, and voxelGridState::z.

◆ operator==()

bool operator== ( const voxelGridState v1,
const voxelGridState v2 
)

Definition at line 16 of file VoxelGrid.cpp.

References voxelGridState::x, voxelGridState::y, and voxelGridState::z.