HOG2
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Go to the source code of this file.
Classes | |
struct | OctreeIndex |
struct | voxelState |
class | Voxels |
struct | Voxels::voxelWorld |
struct | Voxels::OctreeNode |
Enumerations | |
enum | voxelAction { kXpYpZp, kXpYpZm, kXpYpZs, kXpYmZp, kXpYmZm, kXpYmZs, kXpYsZp, kXpYsZm, kXpYsZs, kXmYpZp, kXmYpZm, kXmYpZs, kXmYmZp, kXmYmZm, kXmYmZs, kXmYsZp, kXmYsZm, kXmYsZs, kXsYpZp, kXsYpZm, kXsYpZs, kXsYmZp, kXsYmZm, kXsYmZs, kXsYsZp, kXsYsZm, kXsYsZs } |
Functions | |
bool | operator== (const voxelState &v1, const voxelState &v2) |
enum voxelAction |
bool operator== | ( | const voxelState & | v1, |
const voxelState & | v2 | ||
) |
Definition at line 32 of file Voxels.cpp.
References voxelState::x, voxelState::y, and voxelState::z.