HOG2
GreedyDMUnit< environment > Member List

This is the complete list of members for GreedyDMUnit< environment >, including all inherited members.

bUnit< xyLoc, tDirection, environment >private
Done()Unit< xyLoc, tDirection, environment >inlinevirtual
gUnit< xyLoc, tDirection, environment >private
GetColor(GLfloat &_r, GLfloat &_g, GLfloat &_b) constUnit< xyLoc, tDirection, environment >inlinevirtual
GetGoal(xyLoc &s)GreedyDMUnit< environment >inlinevirtual
GetLocation(xyLoc &l)GreedyDMUnit< environment >inlinevirtual
GetName()GreedyDMUnit< environment >inlinevirtual
GetNum()Unit< xyLoc, tDirection, environment >inlinevirtual
GetPriority()Unit< xyLoc, tDirection, environment >inlinevirtual
GetSpeed()Unit< xyLoc, tDirection, environment >inlinevirtual
GetUnitGroup()Unit< xyLoc, tDirection, environment >inline
GreedyDMUnit(xyLoc &startLoc)GreedyDMUnit< environment >inline
groupUnit< xyLoc, tDirection, environment >private
locGreedyDMUnit< environment >private
LogFinalStats(StatCollection *)Unit< xyLoc, tDirection, environment >inlinevirtual
LogStats(StatCollection *)Unit< xyLoc, tDirection, environment >inlinevirtual
MakeMove(environment *theEnv, OccupancyInterface< xyLoc, tDirection > *, SimulationInfo< xyLoc, tDirection, environment > *, tDirection &a)GreedyDMUnit< environment >inlinevirtual
OpenGLDraw(const environment *theEnv, const SimulationInfo< xyLoc, tDirection, environment > *) constGreedyDMUnit< environment >inlinevirtual
prevLocGreedyDMUnit< environment >private
priorityUnit< xyLoc, tDirection, environment >private
rUnit< xyLoc, tDirection, environment >private
SetColor(GLfloat _r, GLfloat _g, GLfloat _b)Unit< xyLoc, tDirection, environment >inlinevirtual
SetEnvironment(WeightedMap2DEnvironment *w)GreedyDMUnit< environment >inline
SetNum(unsigned int num)Unit< xyLoc, tDirection, environment >inlinevirtual
SetPriority(int val)Unit< xyLoc, tDirection, environment >inlinevirtual
SetSpeed(double s)Unit< xyLoc, tDirection, environment >inline
SetUnitGroup(UnitGroup< xyLoc, tDirection, environment > *_group)Unit< xyLoc, tDirection, environment >inline
speedUnit< xyLoc, tDirection, environment >private
StartNewTrial(StatCollection *)Unit< xyLoc, tDirection, environment >inlinevirtual
Unit()Unit< xyLoc, tDirection, environment >inline
unitidUnit< xyLoc, tDirection, environment >private
UpdateLocation(environment *, xyLoc &newloc, bool success, SimulationInfo< xyLoc, tDirection, environment > *)GreedyDMUnit< environment >inlinevirtual
wmeGreedyDMUnit< environment >private
~GreedyDMUnit()GreedyDMUnit< environment >inline
~Unit()Unit< xyLoc, tDirection, environment >inlinevirtual