HOG2
RoadMap Member List

This is the complete list of members for RoadMap, including all inherited members.

ApplyAction(intersection &s, neighbor a) constRoadMapvirtual
bValidSearchGoalSearchEnvironment< intersection, neighbor >protected
ClearGoal()SearchEnvironment< intersection, neighbor >inlinevirtual
colorSearchEnvironment< intersection, neighbor >mutableprotected
Draw(Graphics::Display &display) constSearchEnvironment< intersection, neighbor >inlinevirtual
Draw(Graphics::Display &display, const intersection &) constSearchEnvironment< intersection, neighbor >inlinevirtual
DrawLine(Graphics::Display &display, const intersection &x, const intersection &y, float width=1.0) constSearchEnvironment< intersection, neighbor >inlinevirtual
gRoadMapprotected
GCost(const intersection &node1, const intersection &node2) constRoadMapvirtual
GCost(const intersection &node, const neighbor &act) constRoadMapvirtual
geRoadMapprotected
GetAction(const intersection &s1, const intersection &s2) constRoadMapvirtual
GetActionHash(neighbor act) constRoadMapvirtual
GetActions(const intersection &nodeID, std::vector< neighbor > &actions) constRoadMapvirtual
GetColor(GLfloat &rr, GLfloat &g, GLfloat &b, GLfloat &t) constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::GetColor() constSearchEnvironment< intersection, neighbor >inlinevirtual
GetGraph()RoadMapinline
GetMaxHash() constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::GetMaxHash() constSearchEnvironment< intersection, neighbor >inlinevirtual
GetName()RoadMapinline
GetNextState(const intersection &s1, neighbor a, intersection &s2) constSearchEnvironment< intersection, neighbor >inlinevirtual
GetNumSuccessors(const intersection &stateID) constSearchEnvironment< intersection, neighbor >inlinevirtual
GetOccupancyInfo()SearchEnvironment< intersection, neighbor >inlinevirtual
GetPathLength(std::vector< intersection > &neighbors)SearchEnvironment< intersection, neighbor >virtual
GetPathLength(const intersection &start, std::vector< neighbor > &neighbors)SearchEnvironment< intersection, neighbor >virtual
GetStateFromHash(uint64_t parent, intersection &s) constRoadMapvirtual
GetStateHash(const intersection &node) constRoadMapvirtual
GetSuccessors(const intersection &nodeID, std::vector< intersection > &neighbors) constRoadMapvirtual
GLDrawLine(const intersection &x, const intersection &y) constSearchEnvironment< intersection, neighbor >inlinevirtual
GLDrawPath(const std::vector< intersection > &x) constRoadMapvirtual
GLLabelState(const intersection &, const char *) constSearchEnvironment< intersection, neighbor >inlinevirtual
GoalTest(const intersection &node, const intersection &goal) constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::GoalTest(const intersection &node) constSearchEnvironment< intersection, neighbor >inlinevirtual
HCost(const intersection &node1, const intersection &node2) constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::HCost(const intersection &node1, const intersection &node2, double parentHCost) constSearchEnvironment< intersection, neighbor >inlinevirtual
SearchEnvironment< intersection, neighbor >::HCost(const intersection &node) constSearchEnvironment< intersection, neighbor >inlinevirtual
Heuristic()Heuristic< intersection >inline
heuristicsHeuristic< intersection >
histogramHeuristic< intersection >mutable
InvertAction(neighbor &a) constRoadMapvirtual
IsGoalStored() constSearchEnvironment< intersection, neighbor >inlinevirtual
lookupsHeuristic< intersection >
maxSpeedRoadMapprotected
OpenGLDraw() constRoadMapvirtual
OpenGLDraw(const intersection &) constRoadMapvirtual
OpenGLDraw(const intersection &, const neighbor &) constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::OpenGLDraw() constSearchEnvironment< intersection, neighbor >inlinevirtual
SearchEnvironment< intersection, neighbor >::OpenGLDraw(const intersection &, const intersection &, float) constSearchEnvironment< intersection, neighbor >inlinevirtual
RoadMap(const char *graph, const char *coordinates, bool time)RoadMap
scaleRoadMapprotected
searchGoalSearchEnvironment< intersection, neighbor >protected
SetColor(GLfloat rr, GLfloat g, GLfloat b, GLfloat t=1.0) constRoadMapvirtual
SearchEnvironment< intersection, neighbor >::SetColor(const rgbColor &r) constSearchEnvironment< intersection, neighbor >inlinevirtual
SetOccupancyInfo(OccupancyInterface< intersection, neighbor > *)SearchEnvironment< intersection, neighbor >inlinevirtual
StoreGoal(intersection &s)SearchEnvironment< intersection, neighbor >inlinevirtual
transparencySearchEnvironment< intersection, neighbor >mutableprotected
UndoAction(intersection &s, neighbor a) constSearchEnvironment< intersection, neighbor >inlinevirtual
~Heuristic()Heuristic< intersection >inlinevirtual
~RoadMap()RoadMapvirtual
~SearchEnvironment()SearchEnvironment< intersection, neighbor >inlinevirtual