HOG2
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This is the complete list of members for Voxels, including all inherited members.
AddVoxelCubeToOctree(uint64_t values, point3d p) | Voxels | private |
ApplyAction(voxelState &s, voxelAction a) const | Voxels | virtual |
bValidSearchGoal | SearchEnvironment< voxelState, voxelAction > | protected |
ClearGoal() | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
color | SearchEnvironment< voxelState, voxelAction > | mutableprotected |
Compact1By2(uint32_t x) const | Voxels | private |
DecodeMorton3X(uint32_t code) const | Voxels | private |
DecodeMorton3Y(uint32_t code) const | Voxels | private |
DecodeMorton3Z(uint32_t code) const | Voxels | private |
Draw(Graphics::Display &display) const | Voxels | virtual |
SearchEnvironment< voxelState, voxelAction >::Draw(Graphics::Display &display, const voxelState &) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
DrawLine(Graphics::Display &display, const voxelState &x, const voxelState &y, float width=1.0) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
EncodeMorton3(uint32_t x, uint32_t y, uint32_t z) const | Voxels | private |
Export(const char *filename) | Voxels | |
GCost(const voxelState &node1, const voxelState &node2) const | Voxels | virtual |
GCost(const voxelState &node, const voxelAction &act) const | Voxels | virtual |
GetAction(const voxelState &s1, const voxelState &s2) const | SearchEnvironment< voxelState, voxelAction > | virtual |
GetActionHash(voxelAction act) const | Voxels | virtual |
GetActions(const voxelState &nodeID, std::vector< voxelAction > &actions) const | Voxels | virtual |
GetColor(GLfloat &rr, GLfloat &g, GLfloat &b, GLfloat &t) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetColor() const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetCoordsForIndex(size_t i, size_t &x, size_t &y, size_t &z) const | Voxels | private |
GetIndex(size_t x, size_t y, size_t z) const | Voxels | private |
GetMaxHash() const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetNextState(const voxelState &s1, voxelAction a, voxelState &s2) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetNumSuccessors(const voxelState &stateID) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetOccupancyInfo() | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetPathLength(std::vector< voxelState > &neighbors) | SearchEnvironment< voxelState, voxelAction > | virtual |
GetPathLength(const voxelState &start, std::vector< voxelAction > &neighbors) | SearchEnvironment< voxelState, voxelAction > | virtual |
GetStateFromHash(uint64_t parent, voxelState &s) | Voxels | |
SearchEnvironment< voxelState, voxelAction >::GetStateFromHash(uint64_t parent, voxelState &s) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
GetStateHash(const voxelState &node) const | Voxels | virtual |
GetSuccessors(const voxelState &nodeID, std::vector< voxelState > &neighbors) const | Voxels | virtual |
GetVoxelCoordinate(uint64_t morton, float voxelSize, const float minbounds[4]) const | Voxels | private |
GLDrawLine(const voxelState &x, const voxelState &y) const | Voxels | virtual |
GLDrawPath(const std::vector< voxelState > &x) const | SearchEnvironment< voxelState, voxelAction > | virtual |
GLLabelState(const voxelState &, const char *) const | Voxels | virtual |
GoalTest(const voxelState &node, const voxelState &goal) const | Voxels | virtual |
SearchEnvironment< voxelState, voxelAction >::GoalTest(const voxelState &node) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
HCost(const voxelState &node1, const voxelState &node2) const | Voxels | virtual |
SearchEnvironment< voxelState, voxelAction >::HCost(const voxelState &node1, const voxelState &node2, double parentHCost) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
SearchEnvironment< voxelState, voxelAction >::HCost(const voxelState &node) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
Heuristic() | Heuristic< voxelState > | inline |
heuristics | Heuristic< voxelState > | |
histogram | Heuristic< voxelState > | mutable |
InvertAction(voxelAction &a) const | Voxels | virtual |
IsGoalStored() const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
lookups | Heuristic< voxelState > | |
mLayer0VoxelGrids | Voxels | private |
mOctreeLayers | Voxels | private |
OctreeLayer typedef | Voxels | private |
OpenGLDraw() const | Voxels | |
OpenGLDraw(const voxelState &) const | Voxels | virtual |
OpenGLDraw(const voxelState &, const voxelState &, float) const | Voxels | virtual |
OpenGLDraw(const voxelState &, const voxelAction &) const | Voxels | virtual |
SearchEnvironment< voxelState, voxelAction >::OpenGLDraw() const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
Part1By2(uint32_t x) const | Voxels | private |
searchGoal | SearchEnvironment< voxelState, voxelAction > | protected |
SetColor(const rgbColor &r) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
SetColor(GLfloat rr, GLfloat g, GLfloat b, GLfloat t=1.0) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
SetOccupancyInfo(OccupancyInterface< voxelState, voxelAction > *) | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
StoreGoal(voxelState &s) | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
transparency | SearchEnvironment< voxelState, voxelAction > | mutableprotected |
UndoAction(voxelState &s, voxelAction a) const | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
Voxels(const char *filename) | Voxels | |
w | Voxels | private |
~Heuristic() | Heuristic< voxelState > | inlinevirtual |
~SearchEnvironment() | SearchEnvironment< voxelState, voxelAction > | inlinevirtual |
~Voxels() | Voxels |