HOG2
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#include <Map.h>
Public Member Functions | |
halfTile () | |
Construct a half tile, initializing to flat values. More... | |
Public Attributes | |
long | corners [3] |
tTerrain | type |
long | node |
halfTile::halfTile | ( | ) |
long halfTile::corners[3] |
Definition at line 108 of file Map.h.
Referenced by Map::DoNormal(), Map::DrawTile(), Map::GetCornerHeight(), Map::GetHeight(), Map::GetOpenGLCoord(), Map::Scale(), Map::SetCornerHeight(), and Map::SetHeight().
long halfTile::node |
Definition at line 110 of file Map.h.
Referenced by GraphSearchConstants::AddEdges(), AddMapEdges(), GraphSearchConstants::AddNodesToGraph(), GetMapGraph(), Map::GetNodeNum(), Map::loadOctile(), Map::loadOctileCorner(), Map::loadRaw(), Map::paintRoomInside(), Map::SetNodeNum(), and Map::tryLoadRollingStone().
tTerrain halfTile::type |
Definition at line 109 of file Map.h.
Referenced by Map::DrawTile(), Map::GetTerrainType(), and Map::SetTerrainType().