HOG2
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#include <Racetrack.h>
Public Attributes | |
int | xLoc |
int | yLoc |
int | xVelocity |
int | yVelocity |
Definition at line 29 of file Racetrack.h.
int RacetrackState::xLoc |
Definition at line 30 of file Racetrack.h.
Referenced by Racetrack::ApplyAction(), Racetrack::Boundaries(), Racetrack::Draw(), Racetrack::DrawLine(), Racetrack::GetAction(), Racetrack::GetCarCoordinates(), Racetrack::Legal(), operator<<(), operator==(), and Racetrack::Reset().
int RacetrackState::xVelocity |
Definition at line 31 of file Racetrack.h.
Referenced by Racetrack::ApplyAction(), Racetrack::Boundaries(), Racetrack::Draw(), Racetrack::GetAction(), Racetrack::GetCarCoordinates(), Racetrack::Legal(), operator<<(), operator==(), and Racetrack::Reset().
int RacetrackState::yLoc |
Definition at line 30 of file Racetrack.h.
Referenced by Racetrack::ApplyAction(), Racetrack::Boundaries(), Racetrack::Draw(), Racetrack::DrawLine(), Racetrack::GetAction(), Racetrack::GetCarCoordinates(), Racetrack::Legal(), operator<<(), operator==(), and Racetrack::Reset().
int RacetrackState::yVelocity |
Definition at line 31 of file Racetrack.h.
Referenced by Racetrack::ApplyAction(), Racetrack::Boundaries(), Racetrack::Draw(), Racetrack::GetAction(), Racetrack::GetCarCoordinates(), Racetrack::Legal(), operator<<(), operator==(), and Racetrack::Reset().