HOG2
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#include <MotionCaptureMovement.h>
Public Attributes | |
float | x |
float | y |
float | heading |
Definition at line 17 of file MotionCaptureMovement.h.
float mcMovementState::heading |
Definition at line 20 of file MotionCaptureMovement.h.
Referenced by MCEnvironment::ApplyAction(), MCEnvironment::GetActions(), MCEnvironment::GoalTest(), MCEnvironment::OpenGLDraw(), and operator==().
float mcMovementState::x |
Definition at line 19 of file MotionCaptureMovement.h.
Referenced by MCEnvironment::ApplyAction(), MCEnvironment::distance(), MCEnvironment::GetActions(), MCEnvironment::GetSuccessors(), MCEnvironment::GLDrawLine(), MCEnvironment::OpenGLDraw(), and operator==().
float mcMovementState::y |
Definition at line 19 of file MotionCaptureMovement.h.
Referenced by MCEnvironment::ApplyAction(), MCEnvironment::distance(), MCEnvironment::GetActions(), MCEnvironment::GetSuccessors(), MCEnvironment::GLDrawLine(), MCEnvironment::OpenGLDraw(), and operator==().