HOG2
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#include <Common.h>
Public Attributes | |
GLfloat | worldRotation [4] |
GLfloat | cameraRotation [4] |
GLfloat recRotation::cameraRotation[4] |
Definition at line 27 of file Common.h.
Referenced by GetHeading(), if(), initialConditions(), mouseMovedNoButton(), resetCamera(), and updateModelView().
GLfloat recRotation::worldRotation[4] |
Definition at line 26 of file Common.h.
Referenced by if(), initialConditions(), resetCamera(), and updateModelView().