HOG2
absmapalgorithms
AbsMapUnit.h
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/*
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* AbsMapUnit.h
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* hog2
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*
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* Created by Nathan Sturtevant on 4/27/07.
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* Copyright 2007 Nathan Sturtevant, University of Alberta. All rights reserved.
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*
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*/
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#ifndef ABSMAPUNIT_H
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#define ABSMAPUNIT_H
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#include "
Unit.h
"
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#include "
Map2DEnvironment.h
"
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typedef
Unit<xyLoc, tDirection, AbsMapEnvironment>
BaseAbsMapUnit
;
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typedef
SimulationInfo<xyLoc, tDirection, AbsMapEnvironment>
AbsMapSimulationInfo
;
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class
AbsMapUnit
:
public
BaseAbsMapUnit
{
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public
:
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AbsMapUnit
(
int
x,
int
y)
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:
loc
(x, y) {
r
= 1.0;
g
= 0;
b
= 0;}
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virtual
~AbsMapUnit
() {}
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virtual
const
char
*
GetName
() = 0;
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virtual
bool
MakeMove
(AbsMapEnvironment *,
OccupancyInterface<xyLoc,tDirection>
*,
AbsMapSimulationInfo
*,
tDirection
&) = 0;
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virtual
void
UpdateLocation
(AbsMapEnvironment *,
xyLoc
&l,
bool
,
AbsMapSimulationInfo
*)
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{
loc
= l; }
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virtual
void
GetLocation
(
xyLoc
&l)
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{ l =
loc
; }
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virtual
void
GetGoal
(
xyLoc
&s) = 0;
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virtual
void
OpenGLDraw
(
const
AbsMapEnvironment *,
const
AbsMapSimulationInfo
*)
const
;
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//void GetLocation(int &x, int &y) { x = loc.x; y = loc.y; }
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// void SetColor(GLfloat _r, GLfloat _g, GLfloat _b) { r=_r; g=_g; b=_b; }
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// void GetColor(GLfloat& _r, GLfloat& _g, GLfloat& _b) { _r=r; _g=g; _b=b; }
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protected
:
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GLfloat
r
,
g
,
b
;
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xyLoc
loc
;
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};
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#endif
SimulationInfo
Definition:
SimulationInfo.h:13
AbsMapUnit
A simple map-based unit.
Definition:
AbsMapUnit.h:24
AbsMapSimulationInfo
SimulationInfo< xyLoc, tDirection, AbsMapEnvironment > AbsMapSimulationInfo
Definition:
AbsMapUnit.h:18
BaseAbsMapUnit
Unit< xyLoc, tDirection, AbsMapEnvironment > BaseAbsMapUnit
Definition:
AbsMapUnit.h:16
xyLoc
Definition:
Map2DEnvironment.h:37
AbsMapUnit::r
GLfloat r
Definition:
AbsMapUnit.h:42
Map2DEnvironment.h
AbsMapUnit::MakeMove
virtual bool MakeMove(AbsMapEnvironment *, OccupancyInterface< xyLoc, tDirection > *, AbsMapSimulationInfo *, tDirection &)=0
AbsMapUnit::~AbsMapUnit
virtual ~AbsMapUnit()
Definition:
AbsMapUnit.h:28
AbsMapUnit::OpenGLDraw
virtual void OpenGLDraw(const AbsMapEnvironment *, const AbsMapSimulationInfo *) const
Definition:
AbsMapUnit.cpp:12
loc
Definition:
MapGenerators.cpp:296
AbsMapUnit::loc
xyLoc loc
Definition:
AbsMapUnit.h:43
AbsMapUnit::UpdateLocation
virtual void UpdateLocation(AbsMapEnvironment *, xyLoc &l, bool, AbsMapSimulationInfo *)
Definition:
AbsMapUnit.h:32
AbsMapUnit::b
GLfloat b
Definition:
AbsMapUnit.h:42
AbsMapUnit::g
GLfloat g
Definition:
AbsMapUnit.h:42
tDirection
tDirection
Definition:
Map2DEnvironment.h:77
AbsMapUnit::AbsMapUnit
AbsMapUnit(int x, int y)
Definition:
AbsMapUnit.h:26
AbsMapUnit::GetName
virtual const char * GetName()=0
AbsMapUnit::GetLocation
virtual void GetLocation(xyLoc &l)
Definition:
AbsMapUnit.h:34
AbsMapUnit::GetGoal
virtual void GetGoal(xyLoc &s)=0
Unit.h
Unit
Definition:
Unit.h:23
OccupancyInterface< xyLoc, tDirection >
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