HOG2
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#include "UnitSimulation.h"
Go to the source code of this file.
Classes | |
class | EpisodicSimulation< state, action, environment > |
Enumerations | |
enum | tUnitOnTargetStatus { kNoTarget, kOutOfTravel, kReachedTarget, kNotOnTarget } |
A class where units repeatedly path from a start to a goal until they have stopped exploring/learning/etc. More... | |
enum tUnitOnTargetStatus |
A class where units repeatedly path from a start to a goal until they have stopped exploring/learning/etc.
Possible status of checking if a unit is on target
Enumerator | |
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kNoTarget | |
kOutOfTravel | |
kReachedTarget | |
kNotOnTarget |
Definition at line 24 of file EpisodicSimulation.h.