HOG2
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#include <vector>
#include "Unit.h"
#include "Map.h"
#include "GenericSearchAlgorithm.h"
#include "SpreadExecSearchAlgorithm.h"
#include "AbsMapUnit.h"
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Classes | |
class | GenericSearchUnit< state, action, environment > |
A general unit which collects path information from a GenericSearchAlgorithm and incrementally executes that path in the world. More... | |
Namespaces | |
hog2 | |
A 2D map environment with edge costs weighted according to the number of times a unit has passed over each edge. | |