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9 #ifndef ScreenTransition_h
10 #define ScreenTransition_h
18 virtual void Reset(
float time) = 0;
21 virtual bool Step(
float time) = 0;
28 virtual void Reset(
float t);
29 virtual bool Step(
float delta) ;
41 virtual void Reset(
float t);
42 virtual bool Step(
float delta) ;
virtual void Reset(float t)
A color; r/g/b are between 0...1.
virtual bool Step(float delta)
virtual void Reset(float time)=0
virtual void Draw(Graphics::Display &d)
LineTransition(int numSegments, int linesPerSegment, rgbColor color=Colors::black)
virtual bool Step(float delta)
virtual void Draw(Graphics::Display &d)
virtual void Reset(float t)
virtual void Draw(Graphics::Display &d)=0
FallingBoxTransition(int dimension)
virtual bool Step(float time)=0
void SetColor(rgbColor c)