HOG2
Classes | Namespaces | Macros
TemplateAStar.h File Reference
#include <stdint.h>
#include <iostream>
#include "Constraint.h"
#include "FPUtil.h"
#include <unordered_map>
#include "Graphics.h"
#include "AStarOpenClosed.h"
#include "BucketOpenClosed.h"
#include "float.h"
#include <algorithm>
#include "GenericSearchAlgorithm.h"
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Classes

struct  AStarCompareWithF< state >
 
struct  AStarCompare< state >
 
class  TemplateAStar< state, action, environment, openList >
 A templated version of A*, based on HOG genericAStar. More...
 

Namespaces

 hog2
 A 2D map environment with edge costs weighted according to the number of times a unit has passed over each edge.
 

Macros

#define __STDC_CONSTANT_MACROS
 
#define UINT32_MAX   4294967295U
 

Macro Definition Documentation

◆ __STDC_CONSTANT_MACROS

#define __STDC_CONSTANT_MACROS

Definition at line 14 of file TemplateAStar.h.

◆ UINT32_MAX

#define UINT32_MAX   4294967295U

Definition at line 20 of file TemplateAStar.h.