#include <ScenarioLoader.h>
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| Experiment (int sx, int sy, int gx, int gy, int b, double d, string m) |
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| Experiment (int sx, int sy, int gx, int gy, int sizeX, int sizeY, int b, double d, string m) |
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int | GetStartX () const |
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int | GetStartY () const |
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int | GetGoalX () const |
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int | GetGoalY () const |
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int | GetBucket () const |
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double | GetDistance () const |
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void | GetMapName (char *mymap) const |
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const char * | GetMapName () const |
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int | GetXScale () const |
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int | GetYScale () const |
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Definition at line 24 of file ScenarioLoader.h.
◆ Experiment() [1/2]
Experiment::Experiment |
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int |
sx, |
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int |
sy, |
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int |
gx, |
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int |
gy, |
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int |
b, |
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double |
d, |
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string |
m |
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inline |
◆ Experiment() [2/2]
Experiment::Experiment |
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int |
sx, |
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int |
sy, |
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int |
gx, |
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int |
gy, |
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int |
sizeX, |
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int |
sizeY, |
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int |
b, |
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double |
d, |
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string |
m |
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◆ GetBucket()
int Experiment::GetBucket |
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const |
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◆ GetDistance()
double Experiment::GetDistance |
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const |
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◆ GetGoalX()
int Experiment::GetGoalX |
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const |
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◆ GetGoalY()
int Experiment::GetGoalY |
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const |
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◆ GetMapName() [1/2]
const char* Experiment::GetMapName |
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const |
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◆ GetMapName() [2/2]
void Experiment::GetMapName |
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char * |
mymap | ) |
const |
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◆ GetStartX()
int Experiment::GetStartX |
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const |
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◆ GetStartY()
int Experiment::GetStartY |
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const |
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◆ GetXScale()
int Experiment::GetXScale |
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const |
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◆ GetYScale()
int Experiment::GetYScale |
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const |
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inline |
◆ ScenarioLoader
◆ bucket
◆ distance
double Experiment::distance |
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private |
◆ goalx
◆ goaly
◆ map
◆ scaleX
◆ scaleY
◆ startx
◆ starty
The documentation for this class was generated from the following file: