HOG2
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This is the complete list of members for MCEnvironment, including all inherited members.
ApplyAction(mcMovementState &s, mcMovementAction a) const | MCEnvironment | virtual |
bValidSearchGoal | SearchEnvironment< mcMovementState, mcMovementAction > | protected |
ClearGoal() | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
color | SearchEnvironment< mcMovementState, mcMovementAction > | mutableprotected |
distance(const mcMovementState &n1, const mcMovementState &n2) const | MCEnvironment | private |
Draw(Graphics::Display &display) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
Draw(Graphics::Display &display, const mcMovementState &) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
DrawLine(Graphics::Display &display, const mcMovementState &x, const mcMovementState &y, float width=1.0) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GCost(const mcMovementState &node1, const mcMovementState &node2) const | MCEnvironment | virtual |
GCost(const mcMovementState &node, const mcMovementAction &act) const | MCEnvironment | virtual |
GetAction(const mcMovementState &s1, const mcMovementState &s2) const | MCEnvironment | virtual |
GetActionHash(mcMovementAction act) const | MCEnvironment | virtual |
GetActions(const mcMovementState &nodeID, std::vector< mcMovementAction > &actions) const | MCEnvironment | virtual |
GetColor(GLfloat &rr, GLfloat &g, GLfloat &b, GLfloat &t) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetColor() const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetMaxHash() const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetNextState(const mcMovementState &, mcMovementAction, mcMovementState &) const | MCEnvironment | virtual |
GetNumSuccessors(const mcMovementState &stateID) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetOccupancyInfo() | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetOpenGLCoord(float x_, float y_, GLdouble &x, GLdouble &y, GLdouble &z, GLdouble &radius) const | MCEnvironment | private |
GetPathLength(std::vector< mcMovementState > &neighbors) | SearchEnvironment< mcMovementState, mcMovementAction > | virtual |
GetPathLength(const mcMovementState &start, std::vector< mcMovementAction > &neighbors) | SearchEnvironment< mcMovementState, mcMovementAction > | virtual |
GetStateFromHash(uint64_t parent, mcMovementState &s) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GetStateHash(const mcMovementState &node) const | MCEnvironment | virtual |
GetSuccessors(const mcMovementState &nodeID, std::vector< mcMovementState > &neighbors) const | MCEnvironment | virtual |
GLDrawLine(const mcMovementState &a, const mcMovementState &b) const | MCEnvironment | virtual |
GLDrawPath(const std::vector< mcMovementState > &x) const | SearchEnvironment< mcMovementState, mcMovementAction > | virtual |
GLLabelState(const mcMovementState &, const char *) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
GoalTest(const mcMovementState &node, const mcMovementState &goal) const | MCEnvironment | virtual |
GoalTest(const mcMovementState &node) const | MCEnvironment | inlinevirtual |
HCost(const mcMovementState &node1, const mcMovementState &node2) const | MCEnvironment | virtual |
HCost(const mcMovementState &node) const | MCEnvironment | inlinevirtual |
SearchEnvironment< mcMovementState, mcMovementAction >::HCost(const mcMovementState &node1, const mcMovementState &node2, double parentHCost) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
Heuristic() | Heuristic< mcMovementState > | inline |
heuristics | Heuristic< mcMovementState > | |
histogram | Heuristic< mcMovementState > | mutable |
InvertAction(mcMovementAction &a) const | MCEnvironment | virtual |
IsGoalStored() const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
lookups | Heuristic< mcMovementState > | |
MCEnvironment() | MCEnvironment | inline |
OpenGLDraw() const | MCEnvironment | inlinevirtual |
OpenGLDraw(const mcMovementState &) const | MCEnvironment | virtual |
OpenGLDraw(const mcMovementState &, const mcMovementState &, float) const | MCEnvironment | virtual |
OpenGLDraw(const mcMovementState &, const mcMovementAction &) const | MCEnvironment | virtual |
SearchEnvironment< mcMovementState, mcMovementAction >::OpenGLDraw() const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
searchGoal | SearchEnvironment< mcMovementState, mcMovementAction > | protected |
SetColor(const rgbColor &r) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
SetColor(GLfloat rr, GLfloat g, GLfloat b, GLfloat t=1.0) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
SetOccupancyInfo(OccupancyInterface< mcMovementState, mcMovementAction > *) | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
StoreGoal(mcMovementState &s) | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
transparency | SearchEnvironment< mcMovementState, mcMovementAction > | mutableprotected |
UndoAction(mcMovementState &s, mcMovementAction a) const | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |
~Heuristic() | Heuristic< mcMovementState > | inlinevirtual |
~SearchEnvironment() | SearchEnvironment< mcMovementState, mcMovementAction > | inlinevirtual |