HOG2
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#include <vector>
#include <queue>
#include "Unit.h"
#include "Timer.h"
#include "FPUtil.h"
#include "StatCollection.h"
#include "SearchEnvironment.h"
#include "OccupancyInterface.h"
#include "SimulationInfo.h"
Go to the source code of this file.
Classes | |
class | TimeStep< state, action > |
Private per-unit unitSimulation data. More... | |
class | Unit< state, action, environment > |
class | UnitGroup< state, action, environment > |
class | UnitInfo< state, action, environment > |
class | UnitSimulation< state, action, environment > |
The basic simulation class for the world. More... | |
Enumerations | |
enum | tTimestep { kLockStep, kRealTime, kMinTime, kUniTime } |
enum tTimestep |
Enumerator | |
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kLockStep | |
kRealTime | |
kMinTime | |
kUniTime |
Definition at line 77 of file UnitSimulation.h.