Moving AI Lab
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Exhaustive Procedural Content Generation (EPCG)
- Snakebird/Anhinga
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- Hexagon Tangram
Multi-Agent Pathfinding (External)
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External Memory Search
Machine Learning in Search
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Chinese Checkers
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(Card Game)
Benchmarks
Grid-Based Path Planning Competition
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Main Demo Page
Sliding Tile Puzzle
A*
IDA*
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Single Agent Search Course
A* Tie Breaking
A* Variations
Weighted A*
Inconsistent Heuristics
Pinball
f-LRTA*
Rubik's Cube
DFS vs DFID
A* and Dijkstra
IDA*
JPS variants
Talks/Tutorials
(AAAI 2020) Heuristic Search
(AAMAS 2019) Heuristic Search
(GDC 2018) Bidirectional Search
(IJCAI 2018) Heuristic Search
Hosted Pages
AAAI 2020 Student Activities
AAAI 2019 Student Activities
AAAI 2017 Job Fair
AAAI 2017 Workshop on AI in games
AAAI16 Student Activities
AAAI15 Student Activities
MAPF 2012 Workshop
AIIDE 2011
GIGA 2011
SoCS 2010