Here is a list of all class members with links to the classes they belong to:
- u -
- UBSNode()
: IBEX::UBSNode
- UndoAction()
: AirplaneEnvironment
, Directional2DEnvironment
, Fling
, HexagonEnvironment
, Map2DConstrainedEnvironment
, RC
, RubikEdge
, RubiksCube
, SearchEnvironment< state, action >
, SnakeBird::SnakeBird
, TopSpin< N, k >
, Witness< width, height >
- UndoMove()
: Rubik7Edge
, RubikEdge
, RubiksCorner
- unhexdigit()
: rgbColor
- uniqueID
: node
- uniqueIDCounter
: node
- uniqueNodesExpanded
: AStarEpsilon< state, action, environment >
, BOAStar< state, action, environment >
, DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
, DynamicPotentialSearch< state, action, environment >
, EPEAStar< state, action, environment >
, fMM< state, action, environment, priorityQueue >
, Focal< state, action, environment >
, FocalAdd< state, action, environment >
, ImprovedOptimisticSearch< state, action, environment >
, MM< state, action, environment, priorityQueue >
, OptimisticSearch< state, action, environment >
, PEAStar< state, action, environment >
, TemplateAStar< state, action, environment, openList >
- Unit()
: Unit< state, action, environment >
- UnitCostBidirectionalBFS()
: UnitCostBidirectionalBFS< state, action >
- unitEnv
: WeightedUnitGroup< state, action, environment >
- unitGroups
: UnitSimulation< state, action, environment >
- unitid
: Unit< state, action, environment >
- UnitInfo()
: UnitInfo< state, action, environment >
- unitNumber
: workUnit< action >
- UnitOnTarget()
: EpisodicSimulation< state, action, environment >
- UnitOnTargetStatus()
: EpisodicSimulation< state, action, environment >
- units
: UnitSimulation< state, action, environment >
- UnitSimulation()
: UnitSimulation< state, action, environment >
- unitWme
: WeightedUnitGroup< state, action, environment >
- Unoccupy()
: WitnessState< width, height >
- UnoccupyEdge()
: WitnessState< width, height >
- Unrank()
: Combinations< N >
, MR1KPermutation
, Permutations< N >
- UnrankHelper()
: Combinations< N >
- unrankPlayer()
: Fling
, Rubik7Edge
, RubikEdge
, RubiksCorner
- unused
: bucketInfo
- Update()
: BOAStar< state, action, environment >::stateInfo
- UpdateActionLogics()
: PuzzleInferenceRuleSet< State, Action >
- UpdateAngle()
: WeightedMap2DEnvironment
- UpdateClosedNode()
: AStarDelay
, OldTemplateAStar< state, action, environment >
- UpdateCost()
: BOAStar< state, action, environment >
- updateCosts()
: FringeSearch
- updated
: bucketChanges
, Map
- updateData()
: updateData
- UpdateDelayedNode()
: AStarDelay
- updatedweights
: NN
- UpdateG()
: CFOptimalRefinement
- UpdateH()
: CFOptimalRefinement
- UpdateHOnly()
: Prop
- UpdateLocalWeights()
: WeightedUnitGroup< state, action, environment >
- UpdateLocation()
: AbsMapUnit
, BilliardBallUnit
, GenericPatrolUnit< state, action, environment >
, GenericSearchUnit< state, action, environment >
, GreedyDMUnit< environment >
, LearningUnit< state, action, environment >
, MapUnit
- updateLocation()
: patrolUnit
- UpdateLocation()
: RandomUnit< state, action, environment >
, RHRUnit
- updateLocation()
: SearchUnit
- UpdateLocation()
: SearchUnit
, SharedAMapGroup
, Unit< state, action, environment >
, UnitGroup< state, action, environment >
, WeightedUnitGroup< state, action, environment >
- UpdateMap()
: Racetrack
- UpdateNextBound()
: DFID< state, action >
, GenericIDAStar
, IDAStar< state, action, verbose >
, ParallelIDAStar< environment, state, action >
, SFIDAStar< state, action >
- UpdateNode()
: CFOptimalRefinement
- updateOnQuery
: WeightedMap2DEnvironment
, WeightedUnitGroup< state, action, environment >
- UpdateOpenNode()
: AStarDelay
- UpdateOptH()
: CFOptimalRefinement
- updates
: LinearRegression
, LogisticRegression
- updateSurrounding
: WeightedMap2DEnvironment
, WeightedUnitGroup< state, action, environment >
- updateTime
: Vector2D
- UpdateTipDistances()
: ArmToTipHeuristic
- updateWeight()
: aStar
- UpdateWeight()
: GenericAStar
, OldTemplateAStar< state, action, environment >
- upperBound
: IBEX::IBEX< state, action, environment, DFS >::costInterval
, IncrementalBGS< state, action >::costInterval
, IncrementalBTS< state, action >::costInterval
- use_dual_lookup
: PancakePuzzle< N >
- use_manhattan
: MNPuzzle< width, height >
- use_memory_free
: BurnedPancakePuzzle
, PancakePuzzle< N >
- useAbstractGoal
: GraphRefinementEnvironment
- useBinary
: LinearRegression
, LogisticRegression
- useBPMX
: OldTemplateAStar< state, action, environment >
, TemplateAStar< state, action, environment, openList >
- useHashTable
: DFID< state, action >
, IDAStar< state, action, verbose >
- UseHeuristic()
: ArmToTipHeuristic
- UseLocalWeights()
: WeightedUnitGroup< state, action, environment >
- useMaxRounds
: EpisodicSimulation< state, action, environment >
- useOccupancyInfo
: OldTemplateAStar< state, action, environment >
- usePathMax
: DFID< state, action >
, GenericIDAStar
, IDAStar< state, action, verbose >
- UsePerceptron()
: WeightedMap2DEnvironment
- usePerceptron
: WeightedMap2DEnvironment
, WeightedUnitGroup< state, action, environment >
- UsePerceptron()
: WeightedUnitGroup< state, action, environment >
- useRadius
: OldTemplateAStar< state, action, environment >
- userData
: frameCallbackData
, joystickCallbackData
- useTravelLimit
: EpisodicSimulation< state, action, environment >
- useWindow
: WeightedMap2DEnvironment
- UseWindow()
: WeightedMap2DEnvironment
- useWindow
: WeightedUnitGroup< state, action, environment >