Here is a list of all class members with links to the classes they belong to:
- r -
- r
: AbsMapUnit
, ArmToArmCompressedHeuristic
, Graphics::Display::drawInfo
, IBEX::UBSNode
, MapUnit
, Plotting::Line
, Plotting::Point
, rgbColor
, Unit< state, action, environment >
- ra
: ArmToArmHeuristic
, ArmToTipHeuristic
- Racetrack()
: Racetrack
- RacetrackMove()
: RacetrackMove
- racingInfo
: EpisodicSimulation< state, action, environment >
- radEnv
: DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
, OldTemplateAStar< state, action, environment >
, TemplateAStar< state, action, environment, openList >
- radius
: Graphics::Display::shapeInfo
, OldTemplateAStar< state, action, environment >
, RadiusAbstraction
- RadiusAbstraction()
: RadiusAbstraction
- random_seed
: bloom_parameters
- random_seed_
: bloom_filter
- RandomerUnit()
: RandomerUnit
- randomizeMoves
: LSSLRTAStar< state, action, environment >
- RandomUnit()
: RandomUnit< state, action, environment >
- randValue
: Treap< key >::TreapNode
- Rank()
: Combinations< N >
, MR1KPermutation
, Permutations< N >
- RankHelper()
: Combinations< N >
- rankPlayer()
: Fling
, Rubik7Edge
, RubikEdge
, RubiksCorner
- rankPlayerFirstTwo()
: Fling
, Rubik7Edge
, RubikEdge
, RubiksCorner
- rankPlayerRemaining()
: Fling
, Rubik7Edge
, RubikEdge
, RubiksCorner
- rate
: FunctionApproximator
- raw_table_size_
: bloom_filter
- RC()
: RC
- RCindex
: Cubie
- RCPDB()
: RCPDB
- RCState()
: RCState
- Read()
: FourBitArray
, NBitArray< numBits >
- read_in_mn_puzzles()
: MNPuzzle< width, height >
- read_in_pancake_puzzles()
: PancakePuzzle< N >
- Read_In_Permutations()
: PermutationPuzzle::PermutationPuzzleEnvironment< state, action >
- ReadArmAngles()
: ArmToTipHeuristic
- ReadChunk()
: DiskBitFile
- ReadFileDepth()
: DiskBitFile
- real
: PancakePuzzle< N >
- receiveReward()
: rewardSeekingUnit
, rewardUnit
- recheckPath
: fMM< state, action, environment, priorityQueue >
, MM< state, action, environment, priorityQueue >
- recomputeBorders
: Plotting::Plot2D
- rect()
: Graphics::rect
- RecurseGround()
: AirplaneEnvironment
- RecursivelyPlacePieces()
: Witness< width, height >
- RecursiveMovePruning()
: TopSpin< N, k >
- recVec()
: recVec
- Recycle()
: Treap< key >
- RedoCenterLocation()
: RegionData
- RedoMinWork()
: EBSearch< state, action, environment, DFS >
, IBEX::IBEX< state, action, environment, DFS >
- reduction
: ArmToArmCompressedHeuristic
- redundant
: FLRTA::learnedStateData< state >
- RefineNode()
: CFOptimalRefinement
, IRAStar
, IRDijkstra
- refinePart
: AbstractWeightedSearchAlgorithm< state, action, environment >
- regenv
: AbsGraphEnvironment
- region
: abstractGridState
, abstractMove
, DWG::abstractState
, DWG::SectorData< sectorSize >
, EdgeData
, state3d
- regionCache
: Witness< width, height >
- regionCenters
: DWG::SectorData< sectorSize >
- regionConstraintLocations
: Witness< width, height >
- regionConstraints
: Witness< width, height >
- RegionData()
: RegionData
- regionError
: MinimalSectorAbstraction
- regionFrom
: DWG::edge
- regionList
: Witness< width, height >
- regions
: SectorData
, Witness< width, height >
- regionTo
: DWG::edge
- relax()
: Graph
- RelaxDelayNode()
: Prop
- relaxEdge()
: aStarOld
, corridorAStar
, praStar
- relaxFinalEdge()
: corridorAStar
- relaxFirstEdge()
: corridorAStar
- RelaxOpenNode()
: Prop
- relaxReverseEdge()
: Graph
- Remove()
: AStarOpenClosed< state, CmpKey, dataStructure >
, BDIndexOpenClosed< state, CmpKey0, CmpKey1, dataStructure >
, BDOpenClosed< state, CmpKey0, CmpKey1, dataStructure >
, BucketOpenClosed< state, CmpKey, dataStructure >
, DVCBSOpenClosed< state, dataStructure >
, focalOpenClosed::FocalOpenClosed< state, CmpKey, dataStructure >
- ReMove()
: GridData
- Remove()
: Heap
, OpenClosedList< OBJ, HashKey, EqKey, CmpKey >
, OpenListB< OBJ, HashKey, EqKey, CmpKey, SpecialKey, CmpKeyStrictExtract >
, SharedQueue< T >
, Treap< key >
- RemoveBlock()
: SnakeBird::SnakeBird
- RemoveCannotCrossConstraint()
: Witness< width, height >
- RemoveChild()
: FLRTA::FLRTAStar< state, action, environment >
- removed
: FixedSizeSet< T, Hash >
- RemoveEdge()
: ClusterAbstraction
, Graph
, GraphAbstraction
, LoadedBBAbstraction
, LoadedCliqueAbstraction
, Map3DGrid
, MapCliqueAbstraction
, MapFlatAbstraction
, MapLineAbstraction
, MapSectorAbstraction
, node
, NodeLimitAbstraction
, RadiusAbstraction
, RegionData
- RemoveFling()
: FlingBoard
- RemoveGridEdge()
: Map3DGrid
- RemoveIntraRegionEdges()
: GridData
- RemoveMustCrossConstraint()
: Witness< width, height >
- RemoveNode()
: ClusterAbstraction
, Graph
, GraphAbstraction
, LoadedBBAbstraction
, LoadedCliqueAbstraction
, MapCliqueAbstraction
, MapFlatAbstraction
, MapLineAbstraction
, MapSectorAbstraction
, NodeLimitAbstraction
, RadiusAbstraction
- removeNodeFromRepairQ()
: LoadedCliqueAbstraction
, MapCliqueAbstraction
- removeNodes()
: ClusterAbstraction
- RemoveParent()
: FLRTA::FLRTAStar< state, action, environment >
- RemovePoint()
: GridData
, Map3DGrid
, SectorData
- RemoveRegionConstraint()
: Witness< width, height >
- RemoveSectorEdge()
: Map3DGrid
- RemoveSmallest()
: Treap< key >
- RemoveSnake()
: SnakeBird::SnakeBird
- RemoveUnit()
: UnitGroup< state, action, environment >
- renameNodeInAbstraction()
: LoadedCliqueAbstraction
, MapCliqueAbstraction
- render
: SnakeBird::SnakeBird
- Render()
: SnakeBird::SnakeBird
- Reopen()
: AStarOpenClosed< state, CmpKey, dataStructure >
, BucketOpenClosed< state, CmpKey, dataStructure >
, focalOpenClosed::FocalOpenClosed< state, CmpKey, dataStructure >
, IndexOpenClosed< state, CmpKey, dataStructure >
- reopened
: AStarOpenClosedData< state >
, AStarOpenClosedDataWithF< state >
, BDIndexOpenClosedData< state >
, BDOpenClosedData< state >
, DPSData< state >
, DVCBSOpenClosedData< state >
, EPEAOpenClosedData< state >
, FMMOpenClosedData< state >
, Focal< state, action, environment >::SearchState
, FocalAdd< state, action, environment >::SearchState
, focalOpenClosed::FocalOpenClosedData< state >
, IndexOpenClosedData< state >
, IndexOpenClosedDataWithF< state >
, IOSOpenClosedData< state >
, OptimisticOpenClosedData< state >
- reopenings
: Prop
- reopenNodes
: DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
, DynamicPotentialSearch< state, action, environment >
, EPEAStar< state, action, environment >
, ImprovedOptimisticSearch< state, action, environment >
, OptimisticSearch< state, action, environment >
, PEAStar< state, action, environment >
, TemplateAStar< state, action, environment, openList >
- RepairAbstraction()
: ClusterAbstraction
, GraphAbstraction
, LoadedBBAbstraction
, LoadedCliqueAbstraction
, MapCliqueAbstraction
, MapFlatAbstraction
, MapLineAbstraction
, MapSectorAbstraction
, NodeLimitAbstraction
, RadiusAbstraction
- reserveMove()
: reservationProvider
- Reset()
: AStarOpenClosed< state, CmpKey, dataStructure >
, BDIndexOpenClosed< state, CmpKey0, CmpKey1, dataStructure >
, BDOpenClosed< state, CmpKey0, CmpKey1, dataStructure >
, BucketOpenClosed< state, CmpKey, dataStructure >
, DVCBSOpenClosed< state, dataStructure >
, DVCBSQueue< state, epsilon, isAllSolutions >
, FallingBoxTransition
, FlingBoard
, focalOpenClosed::FocalOpenClosed< state, CmpKey, dataStructure >
, Graph
, HeuristicLookupBuffer< state, Environment >
, HexagonSearchState
, IncrementalBFS< state, action >
, IncrementalBGS< state, action >
, IncrementalBTS< state, action >
, IncrementalDFID< state, action >
, IncrementalIDA< state, action >
, IndexOpenClosed< state, CmpKey, dataStructure >
, InteractiveWitnessState< width, height >
, LineTransition
, MNPuzzleState< width, height >
, NBSQueue< state, epsilon, moveLessEqToOpen, pQueue >
- reset()
: OpenClosedList< OBJ, HashKey, EqKey, CmpKey >
, OpenListB< OBJ, HashKey, EqKey, CmpKey, SpecialKey, CmpKeyStrictExtract >
- Reset()
: PancakePuzzleState< N >
, Racetrack
, RCState
, Rubik7EdgeState
, RubikEdgeStateArray
, RubikEdgeStateBits
, RubiksCornerStateArray
, RubiksCornerStateBits
, RubiksState
, ScreenTransition
, SnakeBird::SnakeBird
, SnakeBird::SnakeBirdAnimationStep
, SnakeBird::SnakeBirdState
, TOHState< numDisks >
, TopSpinState< N >
, Treap< key >
- reset()
: updateData
- Reset()
: Witness< width, height >
, WitnessState< width, height >
- ResetAbstractCenter()
: MinimalSectorAbstraction
- ResetAxis()
: Plotting::Plot2D
- ResetIterator()
: DynamicPotentialSearch< state, action, environment >
- resetLocationCache()
: LoadedCliqueAbstraction
, MapCliqueAbstraction
- resetNodeCount()
: aStar
- ResetNodeCount()
: AStarEpsilon< state, action, environment >
, BIdijkstra< state, action, environment, priorityQueue >
, BOAStar< state, action, environment >
, DelayedHeuristicAStar< state, action, environment, batchHeuristic, openList >
, DFID< state, action >
, DVCBS< state, action, environment, dataStructure, priorityQueue >
, DynamicPotentialSearch< state, action, environment >
, EBSearch< state, action, environment, DFS >
, EDAStar< state, action, verbose >
, EPEAStar< state, action, environment >
, fMM< state, action, environment, priorityQueue >
, Focal< state, action, environment >
, FocalAdd< state, action, environment >
, GenericAStar
, GenericIDAStar
, IBEX::IBEX< state, action, environment, DFS >
, IDAStar< state, action, verbose >
, IDAStarCR< state, action, buckets, verbose >
, ImprovedOptimisticSearch< state, action, environment >
, IncrementalBFS< state, action >
, IncrementalBGS< state, action >
, IncrementalBTS< state, action >
, IncrementalDFID< state, action >
, IncrementalIDA< state, action >
, MM< state, action, environment, priorityQueue >
, NBS< state, action, environment, dataStructure, priorityQueue >
, OldTemplateAStar< state, action, environment >
, OptimisticSearch< state, action, environment >
, ParallelIDAStar< environment, state, action >
, PEAStar< state, action, environment >
, SFIDAStar< state, action >
, TemplateAStar< state, action, environment, openList >
- ResetToBase()
: Cubie
- resetValues()
: MapOverlay
- ResetVisibleFace()
: Cubie
- resetWeightVariance()
: LinearRegression
, LogisticRegression
- resize()
: FixedSizeSet< T, Hash >
- Resize()
: FourBitArray
, NBitArray< numBits >
- resizeInputs()
: LinearRegression
, LogisticRegression
- results
: HeuristicLookupBuffer< state, Environment >
- returnItem()
: vectorCache< storage >
- reverse()
: path
- ReverseProp()
: Prop
- ReversePropX1()
: AStarDelay
, Prop
- ReversePropX2()
: Prop
- revision
: Map
- rewardLocs
: rewardSeekingUnit
- rewardSeekingUnit()
: rewardSeekingUnit
- rewardUnit()
: rewardUnit
- rgbColor()
: rgbColor
- RHRUnit()
: RHRUnit
- right
: Graphics::rect
, recFrustum
, Treap< key >::TreapNode
- right_type
: Table< Ts >
- RoadMap()
: RoadMap
- RoboticArm()
: RoboticArm
- root
: Json
- rootOfTree
: Treap< key >
- rotate
: Graphics::Display::shapeInfo
- Rotate()
: RubiksCornerStateArray
, RubiksCornerStateBits
- rotate30Map
: HexagonEnvironment
- RotateBase()
: Cubie
- RotateCCW()
: Directional2DEnvironment
- RotateCorners()
: RCState
- RotateCubies()
: RC
- RotateCW()
: Hexagon
, HexagonEnvironment
- RotateEdges()
: RCState
- RotateFace()
: RC
, RCState
- RotateFacePos()
: Cubie
- RotateLeftChildUp()
: Treap< key >
- RotateRelative()
: Cubie
- RotateRightChildUp()
: Treap< key >
- rotating
: RC
- rotatingFaceBehind
: RC
- rotation
: dirHeuristicTable
, RCState
, xySpeedHeading
- rotations
: armRotations
, recCamera
- rotationTotal
: RC
- rotProgress
: RC
- round
: BDIndexOpenClosedData< state >
, IndexOpenClosedData< state >
, IndexOpenClosedDataWithF< state >
- rows
: ClusterAbstraction
- rp
: praStar
, spreadExecSearchAlgorithm
- Rubik7Edge()
: Rubik7Edge
- Rubik7EdgeState()
: Rubik7EdgeState
- RubikArbitraryGoalPDB()
: RubikArbitraryGoalPDB
- RubikCornerPDB()
: RubikCornerPDB
- RubikDualPDB()
: RubikDualPDB
- RubikEdge()
: RubikEdge
- RubikEdgeOrientationPDB()
: RubikEdgeOrientationPDB
- RubikEdgePDB()
: RubikEdgePDB
- RubikEdgeStateArray()
: RubikEdgeStateArray
- RubikEdgeStateBits()
: RubikEdgeStateBits
- RubikPDB()
: RubikPDB
- RubiksCorner()
: RubiksCorner
- RubiksCornerStateArray()
: RubiksCornerStateArray
- RubiksCornerStateBits()
: RubiksCornerStateBits
- RubiksCube()
: RubiksCube
- RubiksState()
: RubiksState
- rules
: PuzzleInferenceRuleSet< State, Action >
- ruleSet
: Entropy< State, Action >